BaskingShark.lwo


This archive contains a LightWave Object file (.lwo) containing all the data you need to render my version of a basking shark. It may need a minor adjustment to the tail fins (I noticed some small 'holes' in the render). The surface textures employed are included in a directory called 'Surfaces'. You should copy the two files it contains into your 3D/Surfaces or NewTek/Surfaces directory, according to the version of LightWave you are running.

You can learn how to create this model yourself by popping over to Tutorial 4.


Go back to the Downloads Page